
LoL: Hanwha Life Esports vs Bilibili Gaming (BO3) - Worlds Group Stage
成交量 $37.6K · 流动性 $179.6K · 2026年11月1日 截止
LoL · 10月31日周六 · UTC 23:00
Hanwha Life Esports0-0
Bilibili Gaming0-0
胜负1
- Match Winner
大小分1
- O/U 2.5 Games
Child moneyline2
- Game 1 Winner
- Game 2 Winner
Kill over under game2
- Total Kills Over/Under 27.5 in Game 1?
- Total Kills Over/Under 27.5 in Game 2?
Lol both teams baron3
- Both Teams Slay Baron Nashor
- Both Teams Slay Baron Nashor
- Both Teams Slay Baron Nashor
Lol both teams dragon3
- Both Teams Slay a Dragon
- Both Teams Slay a Dragon
- Both Teams Slay a Dragon
Lol both teams inhibitors3
- Both Teams Destroy Inhibitors
- Both Teams Destroy Inhibitors
- Both Teams Destroy Inhibitors
Lol game duration3
- Duration O/U 32:30
- Duration O/U 32:30
- Duration O/U 32:30
Lol penta kill3
- Any Player Penta Kill
- Any Player Penta Kill
- Any Player Penta Kill
Lol quadra kill3
- Any Player Quadra Kill
- Any Player Quadra Kill
- Any Player Quadra Kill
Map handicap1
- Game Handicap: HLE (-1.5) vs Bilibili Gaming (+1.5)
规则
This market refers to the LoL Round 5 match between Hanwha Life Esports and Bilibili Gaming in the Worlds Group Stage, initially scheduled for October 31, 2026 at 7:00 PM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Hanwha Life Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 14, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 31, 2026 at 7:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Hanwha Life Esports
60.5¢